patching file TODO.txt patching file rts/Lua/LuaSyncedMoveCtrl.cpp Hunk #6 succeeded at 410 (offset 10 lines). Hunk #7 succeeded at 424 (offset 10 lines). Hunk #8 succeeded at 502 with fuzz 1 (offset 10 lines). Hunk #9 succeeded at 519 (offset 13 lines). Hunk #10 succeeded at 533 (offset 13 lines). Hunk #11 succeeded at 547 (offset 13 lines). Hunk #12 succeeded at 561 (offset 13 lines). patching file rts/Lua/LuaRulesUS.cpp patching file rts/Lua/LuaGaia.h patching file rts/Lua/LuaHandleSynced.h patching file rts/Lua/LuaSyncedCtrl.cpp Hunk #2 succeeded at 88 (offset 1 line). Hunk #3 succeeded at 177 (offset 1 line). Hunk #4 succeeded at 225 (offset 1 line). Hunk #5 succeeded at 315 (offset 1 line). Hunk #6 succeeded at 403 (offset 1 line). Hunk #7 FAILED at 418. Hunk #8 succeeded at 437 (offset 1 line). Hunk #9 succeeded at 679 (offset 1 line). Hunk #10 succeeded at 693 (offset 1 line). Hunk #11 succeeded at 728 (offset 1 line). Hunk #12 succeeded at 745 (offset 1 line). Hunk #13 succeeded at 780 (offset 1 line). Hunk #14 succeeded at 800 (offset 1 line). Hunk #15 succeeded at 830 (offset 1 line). Hunk #16 succeeded at 844 (offset 1 line). Hunk #17 succeeded at 862 (offset 1 line). Hunk #18 FAILED at 885. Hunk #19 succeeded at 1236 (offset 17 lines). Hunk #20 succeeded at 2278 (offset 10 lines). Hunk #21 succeeded at 2293 (offset 10 lines). Hunk #22 succeeded at 2312 (offset 10 lines). Hunk #23 succeeded at 2803 (offset 10 lines). Hunk #24 succeeded at 2818 (offset 10 lines). 2 out of 24 hunks FAILED -- saving rejects to file rts/Lua/LuaSyncedCtrl.cpp.rej patching file rts/Lua/LuaScream.cpp patching file rts/Lua/LuaExtras.h patching file rts/Lua/LuaVBOs.h patching file rts/Lua/LuaDefs.h patching file rts/Lua/LuaSyncedRead.h patching file rts/Lua/LuaOpenGL.h patching file rts/Lua/LuaUnsyncedRead.h patching file rts/Lua/LuaFBOs.cpp patching file rts/Lua/LuaInputReceiver.h patching file rts/Lua/LuaDelayQueues.h patching file rts/Lua/LuaMaterial.cpp Hunk #2 succeeded at 200 (offset 4 lines). Hunk #3 succeeded at 309 (offset 4 lines). Hunk #4 succeeded at 484 (offset 4 lines). Hunk #5 succeeded at 584 (offset 4 lines). Hunk #6 succeeded at 620 (offset 4 lines). Hunk #7 succeeded at 665 (offset 4 lines). Hunk #8 FAILED at 681. 1 out of 8 hunks FAILED -- saving rejects to file rts/Lua/LuaMaterial.cpp.rej patching file rts/Lua/LuaVFS.cpp Hunk #1 succeeded at 31 (offset 2 lines). Hunk #2 succeeded at 68 (offset 2 lines). Hunk #3 succeeded at 91 (offset 2 lines). Hunk #4 succeeded at 102 (offset 2 lines). Hunk #5 succeeded at 113 (offset 2 lines). Hunk #6 succeeded at 130 (offset 2 lines). Hunk #7 succeeded at 194 (offset 2 lines). Hunk #8 succeeded at 220 (offset 2 lines). Hunk #9 succeeded at 243 (offset 2 lines). Hunk #10 succeeded at 282 (offset 2 lines). Hunk #11 succeeded at 326 (offset 2 lines). Hunk #12 succeeded at 347 (offset 2 lines). Hunk #13 succeeded at 476 (offset 1 line). patching file rts/Lua/LuaRules.h patching file rts/Lua/LuaHandle.h Hunk #1 FAILED at 1. Hunk #2 FAILED at 24. Hunk #3 succeeded at 52 (offset 1 line). Hunk #4 FAILED at 137. Hunk #5 FAILED at 306. Hunk #6 succeeded at 342 (offset 7 lines). 4 out of 6 hunks FAILED -- saving rejects to file rts/Lua/LuaHandle.h.rej patching file rts/Lua/LuaGaia.cpp Hunk #1 FAILED at 1. Hunk #2 succeeded at 45 (offset 3 lines). Hunk #3 FAILED at 64. Hunk #4 succeeded at 98 (offset 3 lines). Hunk #5 succeeded at 110 (offset 3 lines). 2 out of 5 hunks FAILED -- saving rejects to file rts/Lua/LuaGaia.cpp.rej patching file rts/Lua/LuaHandleSynced.cpp Hunk #3 FAILED at 36. Hunk #4 FAILED at 80. Hunk #5 FAILED at 119. Hunk #6 FAILED at 180. Hunk #7 succeeded at 218 (offset 6 lines). Hunk #8 FAILED at 232. Hunk #9 FAILED at 258. Hunk #10 succeeded at 373 (offset 10 lines). Hunk #11 FAILED at 398. Hunk #12 succeeded at 467 (offset 10 lines). 7 out of 12 hunks FAILED -- saving rejects to file rts/Lua/LuaHandleSynced.cpp.rej patching file rts/Lua/LuaLink.h patching file rts/Lua/LuaUnitScript.cpp patching file rts/Lua/LuaRBOs.cpp patching file rts/Lua/LuaRulesUS.h patching file rts/Lua/LuaCallInDB.cpp patching file rts/Lua/LuaVBOs.cpp patching file rts/Lua/LuaSyncedCtrl.h patching file rts/Lua/LuaSyncedRead.cpp Hunk #2 succeeded at 47 (offset -1 lines). Hunk #3 FAILED at 62. Hunk #4 succeeded at 74 (offset 1 line). Hunk #5 succeeded at 86 (offset 1 line). Hunk #6 succeeded at 213 (offset 1 line). Hunk #7 succeeded at 255 (offset 1 line). Hunk #8 succeeded at 397 (offset 1 line). Hunk #9 succeeded at 405 (offset 1 line). Hunk #10 FAILED at 463. Hunk #11 succeeded at 480 with fuzz 2 (offset 1 line). Hunk #12 FAILED at 493. Hunk #13 succeeded at 559 (offset 1 line). Hunk #14 succeeded at 616 (offset 1 line). Hunk #15 succeeded at 747 (offset 1 line). Hunk #16 succeeded at 756 (offset 1 line). Hunk #17 FAILED at 875. Hunk #18 succeeded at 921 (offset 1 line). Hunk #19 succeeded at 953 (offset 1 line). Hunk #20 succeeded at 997 (offset 1 line). Hunk #21 succeeded at 1199 (offset 1 line). Hunk #22 succeeded at 1229 (offset 1 line). Hunk #23 succeeded at 1341 (offset 1 line). Hunk #24 succeeded at 1371 (offset 1 line). Hunk #25 succeeded at 1386 (offset 1 line). Hunk #26 succeeded at 1449 (offset 1 line). Hunk #27 succeeded at 1485 (offset 1 line). Hunk #28 succeeded at 1525 (offset 1 line). Hunk #29 succeeded at 1606 (offset 1 line). Hunk #30 FAILED at 1772. Hunk #31 succeeded at 1808 (offset 1 line). Hunk #32 succeeded at 1821 (offset 1 line). Hunk #33 succeeded at 1859 (offset 1 line). Hunk #34 succeeded at 1872 (offset 1 line). Hunk #35 succeeded at 1911 (offset 1 line). Hunk #36 succeeded at 1924 (offset 1 line). Hunk #37 succeeded at 1967 (offset 1 line). Hunk #38 succeeded at 1980 (offset 1 line). Hunk #39 succeeded at 2031 (offset 1 line). Hunk #40 succeeded at 2048 with fuzz 1 (offset 1 line). Hunk #41 succeeded at 2087 (offset 1 line). Hunk #42 succeeded at 2177 (offset 1 line). Hunk #43 succeeded at 2554 (offset 1 line). Hunk #44 succeeded at 2678 (offset 1 line). Hunk #45 succeeded at 2754 (offset 1 line). Hunk #46 succeeded at 2802 (offset 1 line). Hunk #47 succeeded at 3092 (offset 1 line). Hunk #48 succeeded at 3123 (offset 1 line). Hunk #49 succeeded at 3253 (offset 1 line). Hunk #50 succeeded at 3478 (offset 1 line). Hunk #51 succeeded at 3512 (offset 1 line). Hunk #52 succeeded at 3582 (offset 1 line). Hunk #53 succeeded at 3615 (offset 1 line). Hunk #54 succeeded at 3785 (offset 1 line). Hunk #55 FAILED at 4414. Hunk #56 succeeded at 4431 (offset 1 line). Hunk #57 FAILED at 4632. Hunk #58 succeeded at 4650 (offset -6 lines). 7 out of 58 hunks FAILED -- saving rejects to file rts/Lua/LuaSyncedRead.cpp.rej patching file rts/Lua/LuaUnsyncedCtrl.h Hunk #3 succeeded at 115 with fuzz 2 (offset 1 line). patching file rts/Lua/LuaUnsyncedCall.cpp Reversed (or previously applied) patch detected! Assume -R? [n] Apply anyway? [n] Skipping patch. 1 out of 1 hunk ignored -- saving rejects to file rts/Lua/LuaUnsyncedCall.cpp.rej patching file rts/Lua/LuaWeaponDefs.cpp Hunk #1 succeeded at 22 with fuzz 2. Hunk #2 succeeded at 395 (offset 1 line). patching file rts/Lua/LuaHandle.cpp Hunk #2 FAILED at 8. Hunk #3 FAILED at 36. Hunk #4 succeeded at 128 (offset 8 lines). Hunk #5 succeeded at 154 (offset 8 lines). Hunk #6 succeeded at 174 (offset 8 lines). Hunk #7 FAILED at 237. Hunk #8 FAILED at 254. Hunk #9 FAILED at 561. Hunk #10 FAILED at 602. Hunk #11 FAILED at 631. Hunk #12 FAILED at 656. Hunk #13 FAILED at 693. Hunk #14 FAILED at 712. Hunk #15 FAILED at 748. Hunk #16 FAILED at 768. Hunk #17 FAILED at 800. Hunk #18 FAILED at 820. Hunk #19 succeeded at 944 (offset 116 lines). Hunk #20 FAILED at 959. Hunk #21 FAILED at 983. Hunk #22 FAILED at 1050. Hunk #23 FAILED at 1070. Hunk #24 succeeded at 1301 (offset 136 lines). Hunk #25 FAILED at 1316. Hunk #26 FAILED at 1348. 20 out of 26 hunks FAILED -- saving rejects to file rts/Lua/LuaHandle.cpp.rej patching file rts/Lua/LuaParser.cpp Hunk #2 FAILED at 50. Hunk #3 FAILED at 70. Hunk #4 succeeded at 130 (offset 1 line). Hunk #5 succeeded at 192 (offset 1 line). Hunk #6 succeeded at 207 (offset 1 line). Hunk #7 succeeded at 215 (offset 1 line). Hunk #8 succeeded at 422 (offset 1 line). Hunk #9 succeeded at 476 (offset 1 line). Hunk #10 succeeded at 501 (offset 1 line). Hunk #11 succeeded at 510 (offset 1 line). Hunk #12 succeeded at 518 (offset 1 line). Hunk #13 succeeded at 542 (offset 1 line). Hunk #14 succeeded at 621 (offset 1 line). Hunk #15 succeeded at 833 (offset 1 line). Hunk #16 succeeded at 1138 (offset 1 line). 2 out of 16 hunks FAILED -- saving rejects to file rts/Lua/LuaParser.cpp.rej patching file rts/Lua/LuaLink.cpp patching file rts/Lua/LuaUtils.cpp Hunk #2 succeeded at 15 with fuzz 1 (offset 1 line). Hunk #3 succeeded at 69 (offset 1 line). Hunk #4 succeeded at 82 (offset 1 line). Hunk #5 succeeded at 95 (offset 1 line). Hunk #6 succeeded at 178 (offset 1 line). Hunk #7 succeeded at 236 (offset 1 line). Hunk #8 succeeded at 277 (offset 1 line). Hunk #9 succeeded at 471 (offset 1 line). Hunk #10 FAILED at 530. 1 out of 10 hunks FAILED -- saving rejects to file rts/Lua/LuaUtils.cpp.rej patching file rts/Lua/LuaSyncedTable.h patching file rts/Lua/LuaVFS.h patching file rts/Lua/LuaMaterial.h patching file rts/Lua/LuaArrays.h patching file rts/Lua/LuaUnitScript.h patching file rts/Lua/LuaIO.h patching file rts/Lua/LuaUnitRendering.cpp Hunk #3 succeeded at 81 (offset 4 lines). Hunk #4 succeeded at 173 with fuzz 1 (offset 4 lines). Hunk #5 succeeded at 233 (offset 4 lines). Hunk #6 succeeded at 344 (offset 34 lines). Hunk #7 succeeded at 427 (offset 38 lines). Hunk #8 succeeded at 707 (offset 38 lines). Hunk #9 succeeded at 731 (offset 38 lines). patching file rts/Lua/LuaUnsyncedCtrl.cpp Hunk #1 succeeded at 18 (offset -1 lines). Hunk #2 succeeded at 66 with fuzz 2 (offset 2 lines). Hunk #3 succeeded at 79 (offset 2 lines). Hunk #4 succeeded at 174 (offset 3 lines). Hunk #5 succeeded at 217 (offset 7 lines). Hunk #6 succeeded at 267 (offset 7 lines). Hunk #7 succeeded at 315 (offset 7 lines). Hunk #8 succeeded at 401 (offset 31 lines). Hunk #9 FAILED at 422. Hunk #10 FAILED at 512. Hunk #11 FAILED at 552. Hunk #12 succeeded at 598 (offset 32 lines). Hunk #13 succeeded at 609 (offset 32 lines). Hunk #14 FAILED at 620. Hunk #15 succeeded at 672 (offset 34 lines). Hunk #16 succeeded at 718 (offset 34 lines). Hunk #17 succeeded at 831 (offset 34 lines). Hunk #18 succeeded at 853 (offset 34 lines). Hunk #19 succeeded at 1057 (offset 141 lines). Hunk #20 succeeded at 1075 (offset 141 lines). Hunk #21 FAILED at 1093. Hunk #22 succeeded at 1123 (offset 140 lines). Hunk #23 succeeded at 1133 (offset 140 lines). Hunk #24 succeeded at 1158 (offset 140 lines). Hunk #25 succeeded at 1178 (offset 140 lines). Hunk #26 succeeded at 1205 (offset 140 lines). Hunk #27 FAILED at 1219. Hunk #28 succeeded at 1298 (offset 140 lines). Hunk #29 succeeded at 1317 (offset 140 lines). Hunk #30 succeeded at 1339 (offset 140 lines). Hunk #31 succeeded at 1474 with fuzz 2 (offset 120 lines). Hunk #32 succeeded at 1499 (offset 120 lines). Hunk #33 succeeded at 1532 (offset 120 lines). Hunk #34 succeeded at 1602 (offset 120 lines). Hunk #35 succeeded at 1672 (offset 120 lines). Hunk #36 succeeded at 1781 (offset 122 lines). Hunk #37 succeeded at 1797 (offset 122 lines). Hunk #38 succeeded at 1808 (offset 122 lines). Hunk #39 succeeded at 1819 (offset 122 lines). Hunk #40 succeeded at 1834 (offset 122 lines). Hunk #41 succeeded at 1845 (offset 122 lines). Hunk #42 succeeded at 1855 (offset 122 lines). Hunk #43 succeeded at 1866 (offset 122 lines). Hunk #44 succeeded at 1877 (offset 122 lines). Hunk #45 succeeded at 1887 (offset 122 lines). Hunk #46 succeeded at 1898 (offset 122 lines). Hunk #47 succeeded at 1909 (offset 122 lines). Hunk #48 succeeded at 1922 (offset 122 lines). Hunk #49 succeeded at 1939 (offset 122 lines). Hunk #50 succeeded at 1952 (offset 122 lines). Hunk #51 FAILED at 1993. Hunk #52 FAILED at 2005. 8 out of 52 hunks FAILED -- saving rejects to file rts/Lua/LuaUnsyncedCtrl.cpp.rej patching file rts/Lua/LuaCallInDB.h patching file rts/Lua/LuaGaiaUS.h patching file rts/Lua/LuaUnitDefs.cpp Hunk #1 FAILED at 47. Hunk #2 succeeded at 316 (offset 1 line). Hunk #3 succeeded at 356 (offset 1 line). Hunk #4 succeeded at 423 (offset 1 line). Hunk #5 succeeded at 440 (offset 1 line). Hunk #6 succeeded at 657 (offset 1 line). 1 out of 6 hunks FAILED -- saving rejects to file rts/Lua/LuaUnitDefs.cpp.rej can't find file to patch at input line 11457 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Lua/LuaUI.h |=================================================================== |--- rts/Lua/LuaUI.h (revision 6185) |+++ rts/Lua/LuaUI.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 6 out of 6 hunks ignored patching file rts/Lua/LuaSyncedCall.h patching file rts/Lua/LuaDisplayLists.h patching file rts/Lua/LuaUnsyncedCall.h patching file rts/Lua/LuaSyncedTable.cpp patching file rts/Lua/LuaParser.h Hunk #1 succeeded at 185 (offset 2 lines). patching file rts/Lua/LuaArrays.cpp patching file rts/Lua/LuaHandleUnsynced.cpp patching file rts/Lua/LuaUtils.h Hunk #1 FAILED at 43. 1 out of 1 hunk FAILED -- saving rejects to file rts/Lua/LuaUtils.h.rej patching file rts/Lua/LuaExtras.cpp patching file rts/Lua/LuaIO.cpp Hunk #1 FAILED at 3. Hunk #2 FAILED at 69. 2 out of 2 hunks FAILED -- saving rejects to file rts/Lua/LuaIO.cpp.rej patching file rts/Lua/LuaGaiaUS.cpp can't find file to patch at input line 13462 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Lua/LuaUI.cpp |=================================================================== |--- rts/Lua/LuaUI.cpp (revision 6185) |+++ rts/Lua/LuaUI.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 24 out of 24 hunks ignored patching file rts/Lua/LuaSyncedCall.cpp Reversed (or previously applied) patch detected! Assume -R? [n] Apply anyway? [n] Skipping patch. 1 out of 1 hunk ignored -- saving rejects to file rts/Lua/LuaSyncedCall.cpp.rej patching file rts/Lua/LuaEventOrder.h patching file rts/Lua/LuaUnsyncedRead.cpp Hunk #2 succeeded at 20 with fuzz 2. Hunk #5 succeeded at 224 (offset 7 lines). Hunk #6 succeeded at 270 (offset 7 lines). Hunk #7 succeeded at 494 (offset 7 lines). Hunk #8 succeeded at 626 (offset 33 lines). Hunk #9 succeeded at 776 (offset 32 lines). Hunk #10 succeeded at 806 (offset 34 lines). Hunk #11 succeeded at 843 (offset 36 lines). Hunk #12 succeeded at 1178 (offset 36 lines). Hunk #13 succeeded at 1356 (offset 51 lines). Hunk #14 succeeded at 1376 (offset 53 lines). Hunk #15 succeeded at 1560 (offset 57 lines). Hunk #16 succeeded at 1651 (offset 87 lines). Hunk #17 succeeded at 1712 (offset 87 lines). Hunk #18 succeeded at 1731 (offset 87 lines). Hunk #19 FAILED at 1781. Hunk #20 succeeded at 1826 (offset 63 lines). Hunk #21 succeeded at 1862 (offset 65 lines). Hunk #22 succeeded at 1904 (offset 67 lines). Hunk #23 succeeded at 1974 (offset 69 lines). 1 out of 23 hunks FAILED -- saving rejects to file rts/Lua/LuaUnsyncedRead.cpp.rej patching file rts/Lua/LuaOpenGL.cpp Hunk #3 succeeded at 1115 (offset 8 lines). Hunk #4 succeeded at 1142 (offset 8 lines). Hunk #5 succeeded at 1162 (offset 8 lines). Hunk #6 succeeded at 1186 (offset 8 lines). Hunk #7 succeeded at 1545 (offset 8 lines). Hunk #8 succeeded at 1813 (offset 9 lines). Hunk #9 succeeded at 1893 (offset 10 lines). Hunk #10 succeeded at 1954 (offset 10 lines). Hunk #11 succeeded at 2014 (offset 11 lines). Hunk #12 succeeded at 2797 (offset 12 lines). Hunk #13 succeeded at 2841 (offset 12 lines). Hunk #14 succeeded at 3719 (offset 39 lines). Hunk #15 succeeded at 3838 (offset 44 lines). Hunk #16 succeeded at 3860 (offset 44 lines). Hunk #17 succeeded at 3876 (offset 44 lines). Hunk #18 succeeded at 3975 (offset 44 lines). Hunk #19 succeeded at 4049 (offset 44 lines). Hunk #20 succeeded at 4086 (offset 44 lines). Hunk #21 succeeded at 4129 (offset 44 lines). Hunk #22 succeeded at 4876 (offset 44 lines). Hunk #23 succeeded at 4897 (offset 44 lines). Hunk #24 succeeded at 4916 (offset 44 lines). Hunk #25 succeeded at 5213 (offset 44 lines). Hunk #26 succeeded at 5324 (offset 43 lines). Hunk #27 succeeded at 5393 (offset 43 lines). patching file rts/Lua/LuaInputReceiver.cpp Reversed (or previously applied) patch detected! Assume -R? [n] Apply anyway? [n] Skipping patch. 1 out of 1 hunk ignored -- saving rejects to file rts/Lua/LuaInputReceiver.cpp.rej patching file rts/Lua/LuaDelayQueues.cpp patching file rts/Lua/LuaShaders.cpp Hunk #2 succeeded at 159 (offset 1 line). Hunk #3 succeeded at 332 (offset 1 line). Hunk #4 succeeded at 357 (offset 1 line). Hunk #5 succeeded at 400 (offset 1 line). Hunk #6 succeeded at 494 (offset 1 line). Hunk #7 succeeded at 525 (offset 1 line). Hunk #8 succeeded at 542 (offset 1 line). Hunk #9 succeeded at 564 (offset 1 line). Hunk #10 succeeded at 632 (offset 1 line). Hunk #11 succeeded at 666 (offset 1 line). Hunk #12 succeeded at 850 (offset 1 line). patching file rts/Lua/LuaRules.cpp Hunk #1 FAILED at 1. Hunk #2 succeeded at 57 (offset 1 line). Hunk #3 succeeded at 76 with fuzz 1 (offset 1 line). Hunk #4 succeeded at 155 (offset 1 line). Hunk #5 succeeded at 201 (offset 1 line). Hunk #6 succeeded at 219 (offset 1 line). Hunk #7 FAILED at 249. Hunk #8 succeeded at 268 (offset 1 line). Hunk #9 FAILED at 278. Hunk #10 succeeded at 300 (offset 4 lines). Hunk #11 FAILED at 308. Hunk #12 succeeded at 327 (offset 4 lines). Hunk #13 FAILED at 339. Hunk #14 succeeded at 358 (offset 7 lines). Hunk #15 succeeded at 367 (offset 7 lines). Hunk #16 succeeded at 381 (offset 7 lines). Hunk #17 succeeded at 398 (offset 7 lines). Hunk #18 succeeded at 406 (offset 7 lines). Hunk #19 succeeded at 417 (offset 7 lines). Hunk #20 succeeded at 434 (offset 7 lines). Hunk #21 succeeded at 443 (offset 7 lines). Hunk #22 succeeded at 454 (offset 7 lines). Hunk #23 succeeded at 471 (offset 7 lines). Hunk #24 succeeded at 480 (offset 7 lines). Hunk #25 succeeded at 491 (offset 7 lines). Hunk #26 succeeded at 508 (offset 7 lines). Hunk #27 succeeded at 517 (offset 7 lines). Hunk #28 succeeded at 528 (offset 7 lines). Hunk #29 succeeded at 545 (offset 7 lines). Hunk #30 succeeded at 553 (offset 7 lines). Hunk #31 succeeded at 562 (offset 7 lines). Hunk #32 succeeded at 579 (offset 7 lines). Hunk #33 succeeded at 588 (offset 7 lines). Hunk #34 succeeded at 598 (offset 7 lines). Hunk #35 succeeded at 615 (offset 7 lines). Hunk #36 succeeded at 623 (offset 7 lines). Hunk #37 succeeded at 633 (offset 7 lines). Hunk #38 succeeded at 650 (offset 7 lines). Hunk #39 succeeded at 658 (offset 7 lines). Hunk #40 succeeded at 669 (offset 7 lines). Hunk #41 succeeded at 685 (offset 7 lines). Hunk #42 succeeded at 693 (offset 7 lines). Hunk #43 succeeded at 704 (offset 7 lines). Hunk #44 succeeded at 722 (offset 7 lines). Hunk #45 succeeded at 730 (offset 7 lines). Hunk #46 succeeded at 745 (offset 7 lines). Hunk #47 FAILED at 765. Hunk #48 succeeded at 783 (offset 7 lines). Hunk #49 succeeded at 889 (offset 7 lines). Hunk #50 succeeded at 906 (offset 7 lines). Hunk #51 succeeded at 929 (offset 7 lines). Hunk #52 succeeded at 969 (offset 7 lines). Hunk #53 succeeded at 1012 (offset 7 lines). Hunk #54 FAILED at 1033. Hunk #55 succeeded at 1066 (offset 7 lines). Hunk #56 succeeded at 1086 (offset 7 lines). Hunk #57 succeeded at 1115 (offset 7 lines). 7 out of 57 hunks FAILED -- saving rejects to file rts/Lua/LuaRules.cpp.rej patching file rts/System/StdAfx.h Hunk #1 FAILED at 31. 1 out of 1 hunk FAILED -- saving rejects to file rts/System/StdAfx.h.rej patching file rts/System/SpringApp.cpp Hunk #1 FAILED at 747. Hunk #2 FAILED at 810. 2 out of 2 hunks FAILED -- saving rejects to file rts/System/SpringApp.cpp.rej can't find file to patch at input line 17046 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/System/GlobalStuff.cpp |=================================================================== |--- rts/System/GlobalStuff.cpp (revision 6364) |+++ rts/System/GlobalStuff.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 2 out of 2 hunks ignored patching file rts/System/BaseNetProtocol.h Hunk #1 FAILED at 81. 1 out of 1 hunk FAILED -- saving rejects to file rts/System/BaseNetProtocol.h.rej patching file rts/System/EventInputReceiver.h patching file rts/System/BaseNetProtocol.cpp Hunk #1 FAILED at 332. 1 out of 1 hunk FAILED -- saving rejects to file rts/System/BaseNetProtocol.cpp.rej can't find file to patch at input line 17218 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/System/Platform/Linux/DataDirLocater.cpp |=================================================================== |--- rts/System/Platform/Linux/DataDirLocater.cpp (revision 6364) |+++ rts/System/Platform/Linux/DataDirLocater.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 8 out of 8 hunks ignored can't find file to patch at input line 17398 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/System/Platform/Linux/DotfileHandler.cpp |=================================================================== |--- rts/System/Platform/Linux/DotfileHandler.cpp (revision 6364) |+++ rts/System/Platform/Linux/DotfileHandler.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 17410 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/System/Platform/Linux/OpenALSound.cpp |=================================================================== |--- rts/System/Platform/Linux/OpenALSound.cpp (revision 6364) |+++ rts/System/Platform/Linux/OpenALSound.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored patching file rts/System/Net/ProtocolDef.cpp patching file rts/System/Net/ProtocolDef.h patching file rts/System/DemoRecorder.cpp Hunk #1 succeeded at 22 (offset 1 line). Hunk #2 succeeded at 55 with fuzz 1 (offset -9 lines). Hunk #3 FAILED at 76. Hunk #4 succeeded at 102 with fuzz 1 (offset 3 lines). Hunk #5 FAILED at 133. Hunk #6 succeeded at 181 (offset 19 lines). Hunk #7 succeeded at 190 (offset 19 lines). Hunk #8 succeeded at 203 (offset 19 lines). Hunk #9 succeeded at 222 (offset 21 lines). Hunk #10 succeeded at 241 (offset 21 lines). 2 out of 10 hunks FAILED -- saving rejects to file rts/System/DemoRecorder.cpp.rej patching file rts/System/EventClient.cpp Hunk #2 FAILED at 31. 1 out of 2 hunks FAILED -- saving rejects to file rts/System/EventClient.cpp.rej patching file rts/System/EventHandler.h Hunk #2 succeeded at 36 (offset 1 line). Hunk #3 succeeded at 71 (offset 1 line). Hunk #4 FAILED at 109. Hunk #5 succeeded at 154 (offset 1 line). Hunk #6 FAILED at 177. Hunk #7 succeeded at 305 (offset 1 line). Hunk #8 succeeded at 330 (offset 1 line). Hunk #9 succeeded at 360 (offset 1 line). Hunk #10 succeeded at 446 (offset 1 line). Hunk #11 succeeded at 490 (offset 1 line). Hunk #12 succeeded at 504 (offset 1 line). Hunk #13 succeeded at 517 (offset 1 line). Hunk #14 succeeded at 552 (offset 1 line). Hunk #15 succeeded at 568 (offset 1 line). Hunk #16 succeeded at 581 (offset 1 line). 2 out of 16 hunks FAILED -- saving rejects to file rts/System/EventHandler.h.rej patching file rts/System/EventHandler.cpp Hunk #3 FAILED at 49. Hunk #8 FAILED at 349. Hunk #9 succeeded at 454 with fuzz 1. 2 out of 23 hunks FAILED -- saving rejects to file rts/System/EventHandler.cpp.rej patching file rts/System/EventClient.h Hunk #1 FAILED at 6. Hunk #2 FAILED at 27. 2 out of 2 hunks FAILED -- saving rejects to file rts/System/EventClient.h.rej patching file rts/System/EventInputReceiver.cpp patching file rts/Sim/Units/UnitDef.h Hunk #1 FAILED at 97. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Units/UnitDef.h.rej patching file rts/Sim/Units/UnitScript.cpp patching file rts/Sim/Units/UnitLoader.cpp Hunk #1 succeeded at 34 (offset 1 line). Hunk #2 FAILED at 48. Hunk #3 succeeded at 87 with fuzz 1 (offset 6 lines). Hunk #4 succeeded at 187 (offset 9 lines). Hunk #5 FAILED at 316. Hunk #6 FAILED at 353. Hunk #7 succeeded at 362 (offset 8 lines). Hunk #8 succeeded at 379 (offset 8 lines). Hunk #9 succeeded at 397 (offset 7 lines). Hunk #10 FAILED at 426. Hunk #11 FAILED at 451. Hunk #12 succeeded at 464 (offset 7 lines). 5 out of 12 hunks FAILED -- saving rejects to file rts/Sim/Units/UnitLoader.cpp.rej patching file rts/Sim/Units/CommandAI/TransportCAI.cpp Hunk #1 succeeded at 149 (offset 4 lines). Hunk #2 succeeded at 178 with fuzz 1 (offset 4 lines). Hunk #3 succeeded at 615 (offset 4 lines). Hunk #4 FAILED at 662. Hunk #5 succeeded at 679 (offset 4 lines). Hunk #6 succeeded at 690 (offset 4 lines). Hunk #7 succeeded at 701 (offset 4 lines). Hunk #8 succeeded at 728 with fuzz 2 (offset 4 lines). Hunk #9 succeeded at 739 (offset 4 lines). Hunk #10 succeeded at 754 (offset 4 lines). Hunk #11 succeeded at 810 (offset 4 lines). Hunk #12 succeeded at 818 (offset 4 lines). Hunk #13 succeeded at 835 (offset 4 lines). 1 out of 13 hunks FAILED -- saving rejects to file rts/Sim/Units/CommandAI/TransportCAI.cpp.rej patching file rts/Sim/Units/CommandAI/MobileCAI.cpp Hunk #1 succeeded at 21 with fuzz 2 (offset 2 lines). patching file rts/Sim/Units/CommandAI/AirCAI.cpp Hunk #1 FAILED at 14. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Units/CommandAI/AirCAI.cpp.rej patching file rts/Sim/Units/CommandAI/CommandAI.cpp Hunk #1 FAILED at 23. Hunk #2 succeeded at 462 (offset 7 lines). Hunk #3 succeeded at 475 (offset 7 lines). 1 out of 3 hunks FAILED -- saving rejects to file rts/Sim/Units/CommandAI/CommandAI.cpp.rej patching file rts/Sim/Units/UnitScript.h patching file rts/Sim/Units/UnitHandler.cpp Hunk #1 FAILED at 32. Hunk #2 succeeded at 235 (offset 4 lines). Hunk #3 succeeded at 252 (offset 4 lines). 1 out of 3 hunks FAILED -- saving rejects to file rts/Sim/Units/UnitHandler.cpp.rej patching file rts/Sim/Units/Unit.cpp Hunk #1 succeeded at 18 with fuzz 1 (offset -2 lines). Hunk #2 FAILED at 44. Hunk #3 succeeded at 139 (offset 4 lines). Hunk #4 FAILED at 306. Hunk #5 succeeded at 768 (offset 18 lines). Hunk #6 succeeded at 956 (offset 18 lines). Hunk #7 succeeded at 998 (offset 18 lines). Hunk #8 FAILED at 1365. Hunk #9 succeeded at 1388 (offset 23 lines). Hunk #10 succeeded at 1625 (offset 27 lines). Hunk #11 succeeded at 1634 (offset 27 lines). Hunk #12 FAILED at 1773. Hunk #13 succeeded at 1821 (offset 29 lines). Hunk #14 FAILED at 1889. Hunk #15 succeeded at 1929 (offset 29 lines). Hunk #16 succeeded at 2024 (offset 29 lines). Hunk #17 succeeded at 2047 (offset 29 lines). Hunk #18 succeeded at 2067 with fuzz 1 (offset 29 lines). Hunk #19 FAILED at 2212. Hunk #20 FAILED at 2229. Hunk #21 succeeded at 2431 (offset 52 lines). 7 out of 21 hunks FAILED -- saving rejects to file rts/Sim/Units/Unit.cpp.rej patching file rts/Sim/Units/COB/CobFile.cpp Hunk #1 succeeded at 182 (offset 15 lines). patching file rts/Sim/Units/COB/CobFile.h patching file rts/Sim/Units/COB/CobInstance.cpp Hunk #2 FAILED at 32. Hunk #3 FAILED at 149. Hunk #4 FAILED at 168. Hunk #5 FAILED at 330. Hunk #6 FAILED at 351. Hunk #7 FAILED at 613. Hunk #8 FAILED at 683. Hunk #9 succeeded at 922 (offset 89 lines). Hunk #10 succeeded at 1366 (offset 89 lines). Hunk #11 succeeded at 1730 (offset 101 lines). Hunk #12 succeeded at 1738 (offset 101 lines). 7 out of 12 hunks FAILED -- saving rejects to file rts/Sim/Units/COB/CobInstance.cpp.rej patching file rts/Sim/Units/COB/CobThread.cpp Hunk #2 succeeded at 16 (offset -5 lines). patching file rts/Sim/Units/COB/CobInstance.h Hunk #1 succeeded at 6 with fuzz 2 (offset -3 lines). Hunk #2 FAILED at 24. Hunk #3 FAILED at 32. Hunk #4 succeeded at 53 (offset -4 lines). Hunk #5 succeeded at 65 (offset -4 lines). Hunk #6 FAILED at 74. Hunk #7 succeeded at 184 (offset 45 lines). 3 out of 7 hunks FAILED -- saving rejects to file rts/Sim/Units/COB/CobInstance.h.rej patching file rts/Sim/Units/UnitTypes/Builder.cpp Hunk #1 succeeded at 519 (offset -1 lines). Hunk #2 FAILED at 666. Hunk #3 FAILED at 695. 2 out of 3 hunks FAILED -- saving rejects to file rts/Sim/Units/UnitTypes/Builder.cpp.rej patching file rts/Sim/Units/UnitTypes/Factory.cpp Hunk #1 succeeded at 71 (offset 2 lines). Hunk #2 succeeded at 87 (offset 2 lines). Hunk #3 succeeded at 107 (offset 2 lines). Hunk #4 succeeded at 138 (offset 2 lines). Hunk #5 succeeded at 234 (offset 2 lines). Hunk #6 succeeded at 258 (offset 2 lines). Hunk #7 succeeded at 267 with fuzz 1 (offset 2 lines). Hunk #8 FAILED at 332. 1 out of 8 hunks FAILED -- saving rejects to file rts/Sim/Units/UnitTypes/Factory.cpp.rej patching file rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp Hunk #1 succeeded at 59 (offset 4 lines). Hunk #2 succeeded at 180 (offset 5 lines). Hunk #3 succeeded at 221 (offset 5 lines). patching file rts/Sim/Units/Unit.h Hunk #1 succeeded at 14 with fuzz 2 (offset 1 line). Hunk #2 succeeded at 74 (offset 1 line). Hunk #3 FAILED at 124. Hunk #4 FAILED at 315. 2 out of 4 hunks FAILED -- saving rejects to file rts/Sim/Units/Unit.h.rej patching file rts/Sim/Units/UnitDefHandler.cpp Hunk #1 FAILED at 29. Hunk #2 succeeded at 258 (offset -3 lines). 1 out of 2 hunks FAILED -- saving rejects to file rts/Sim/Units/UnitDefHandler.cpp.rej patching file rts/Sim/Projectiles/ProjectileHandler.cpp Hunk #1 succeeded at 98 (offset 3 lines). patching file rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Hunk #1 FAILED at 13. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp.rej patching file rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Hunk #1 FAILED at 8. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp.rej patching file rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp Hunk #1 FAILED at 7. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp.rej patching file rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Hunk #1 FAILED at 2. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp.rej patching file rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Hunk #1 succeeded at 14 with fuzz 1. patching file rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp patching file rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h can't find file to patch at input line 22152 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Sim/Projectiles/WeaponProjectiles/LightingProjectile.cpp |=================================================================== |--- rts/Sim/Projectiles/WeaponProjectiles/LightingProjectile.cpp (revision 6364) |+++ rts/Sim/Projectiles/WeaponProjectiles/LightingProjectile.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored patching file rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Hunk #1 succeeded at 15 with fuzz 2 (offset -2 lines). patching file rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp Hunk #1 FAILED at 8. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp.rej patching file rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp Hunk #1 FAILED at 6. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp.rej patching file rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp Hunk #1 succeeded at 6 with fuzz 2. patching file rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Hunk #1 succeeded at 11 with fuzz 2. patching file rts/Sim/Misc/AirBaseHandler.cpp Hunk #1 FAILED at 53. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Misc/AirBaseHandler.cpp.rej patching file rts/Sim/Misc/InterceptHandler.cpp Hunk #1 succeeded at 7 with fuzz 2 (offset 2 lines). patching file rts/Sim/MoveTypes/AirMoveType.cpp Hunk #1 succeeded at 902 (offset 57 lines). Hunk #2 succeeded at 1117 (offset 79 lines). patching file rts/Sim/MoveTypes/GroundMoveType.cpp Hunk #1 FAILED at 27. Hunk #2 succeeded at 237 with fuzz 1 (offset 10 lines). Hunk #3 succeeded at 249 (offset 10 lines). Hunk #4 succeeded at 832 (offset 42 lines). Hunk #5 succeeded at 859 (offset 42 lines). Hunk #6 succeeded at 1326 with fuzz 1 (offset 53 lines). Hunk #7 succeeded at 1355 with fuzz 1 (offset 53 lines). Hunk #8 succeeded at 1984 (offset 63 lines). Hunk #9 succeeded at 1997 with fuzz 2 (offset 66 lines). 1 out of 9 hunks FAILED -- saving rejects to file rts/Sim/MoveTypes/GroundMoveType.cpp.rej patching file rts/Sim/MoveTypes/TAAirMoveType.cpp Hunk #1 succeeded at 115 (offset 5 lines). Hunk #2 succeeded at 504 with fuzz 2 (offset 22 lines). Hunk #3 succeeded at 715 (offset 35 lines). patching file rts/Sim/Weapons/TorpedoLauncher.cpp Hunk #1 succeeded at 5 with fuzz 2 (offset -1 lines). patching file rts/Sim/Weapons/PlasmaRepulser.cpp Hunk #1 succeeded at 14 with fuzz 2 (offset 1 line). Hunk #2 succeeded at 62 (offset 2 lines). Hunk #3 FAILED at 153. Hunk #4 succeeded at 213 (offset 2 lines). Hunk #5 succeeded at 227 with fuzz 2 (offset 2 lines). Hunk #6 FAILED at 245. Hunk #7 succeeded at 262 with fuzz 2 (offset 3 lines). Hunk #8 FAILED at 289. Hunk #9 succeeded at 325 (offset 3 lines). 3 out of 9 hunks FAILED -- saving rejects to file rts/Sim/Weapons/PlasmaRepulser.cpp.rej patching file rts/Sim/Weapons/FlameThrower.cpp Hunk #1 FAILED at 1. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Weapons/FlameThrower.cpp.rej patching file rts/Sim/Weapons/Rifle.cpp Hunk #1 FAILED at 8. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Weapons/Rifle.cpp.rej patching file rts/Sim/Weapons/LaserCannon.cpp Hunk #1 FAILED at 6. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Weapons/LaserCannon.cpp.rej patching file rts/Sim/Weapons/EmgCannon.cpp Hunk #1 succeeded at 7 with fuzz 2 (offset -1 lines). patching file rts/Sim/Weapons/WeaponDefHandler.cpp Hunk #1 FAILED at 4. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Weapons/WeaponDefHandler.cpp.rej patching file rts/Sim/Weapons/DGunWeapon.cpp Hunk #1 FAILED at 1. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Weapons/DGunWeapon.cpp.rej patching file rts/Sim/Weapons/StarburstLauncher.cpp Hunk #1 succeeded at 5 with fuzz 2 (offset -1 lines). patching file rts/Sim/Weapons/bombdropper.cpp Reversed (or previously applied) patch detected! Assume -R? [n] Apply anyway? [n] Skipping patch. 1 out of 1 hunk ignored -- saving rejects to file rts/Sim/Weapons/bombdropper.cpp.rej can't find file to patch at input line 22940 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Sim/Weapons/BombDropper.cpp |=================================================================== |--- rts/Sim/Weapons/BombDropper.cpp (revision 6201) |+++ rts/Sim/Weapons/BombDropper.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 2 out of 2 hunks ignored patching file rts/Sim/Weapons/Cannon.cpp Hunk #1 succeeded at 15 with fuzz 2 (offset -1 lines). patching file rts/Sim/Weapons/WeaponDef.h patching file rts/Sim/Weapons/MissileLauncher.cpp Hunk #1 FAILED at 2. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Weapons/MissileLauncher.cpp.rej patching file rts/Sim/Weapons/BeamLaser.cpp Hunk #1 FAILED at 16. Hunk #2 FAILED at 66. 2 out of 2 hunks FAILED -- saving rejects to file rts/Sim/Weapons/BeamLaser.cpp.rej patching file rts/Sim/Weapons/MeleeWeapon.cpp Hunk #1 FAILED at 4. 1 out of 1 hunk FAILED -- saving rejects to file rts/Sim/Weapons/MeleeWeapon.cpp.rej can't find file to patch at input line 23281 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Sim/Weapons/LightingCannon.cpp |=================================================================== |--- rts/Sim/Weapons/LightingCannon.cpp (revision 6364) |+++ rts/Sim/Weapons/LightingCannon.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored patching file rts/Sim/Weapons/WeaponDefHandler.h Hunk #1 FAILED at 3. Hunk #2 succeeded at 33 (offset 13 lines). Hunk #3 FAILED at 44. 2 out of 3 hunks FAILED -- saving rejects to file rts/Sim/Weapons/WeaponDefHandler.h.rej patching file rts/Sim/Weapons/bombdropper.h Reversed (or previously applied) patch detected! Assume -R? [n] Apply anyway? [n] Skipping patch. 1 out of 1 hunk ignored -- saving rejects to file rts/Sim/Weapons/bombdropper.h.rej patching file rts/Sim/Weapons/Weapon.cpp Hunk #2 FAILED at 27. Hunk #3 succeeded at 196 (offset 3 lines). Hunk #4 FAILED at 207. Hunk #5 FAILED at 266. Hunk #6 FAILED at 278. Hunk #7 succeeded at 304 with fuzz 2 (offset 14 lines). Hunk #8 FAILED at 331. Hunk #9 FAILED at 353. Hunk #10 succeeded at 366 (offset 13 lines). Hunk #11 succeeded at 379 (offset 13 lines). Hunk #12 FAILED at 398. Hunk #13 succeeded at 426 (offset 13 lines). Hunk #14 succeeded at 457 (offset 13 lines). Hunk #15 FAILED at 573. Hunk #16 succeeded at 712 (offset 14 lines). Hunk #17 succeeded at 741 (offset 14 lines). Hunk #18 FAILED at 829. 9 out of 18 hunks FAILED -- saving rejects to file rts/Sim/Weapons/Weapon.cpp.rej patching file rts/ExternalAI/AICallback.cpp Hunk #1 succeeded at 12 with fuzz 1 (offset 1 line). Hunk #2 succeeded at 1659 (offset 39 lines). patching file rts/ExternalAI/aibase.h Hunk #1 succeeded at 39 (offset -1 lines). can't find file to patch at input line 24038 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/ExternalAI/Group.cpp |=================================================================== |--- rts/ExternalAI/Group.cpp (revision 6364) |+++ rts/ExternalAI/Group.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 2 out of 2 hunks ignored patching file rts/lib/lua/include/lua.h patching file rts/lib/lua/src/llex.cpp patching file rts/lib/lua/src/lgc.cpp patching file rts/lib/lua/src/lapi.cpp patching file rts/lib/lua/src/lauxlib.cpp patching file rts/lib/lua/src/lstate.h patching file rts/lib/lua/src/llex.h patching file rts/lib/lua/src/loslib.cpp patching file rts/lib/lua/src/ldblib.cpp patching file rts/lib/lua/src/lmathlib.cpp patching file rts/lib/lua/src/lstate.cpp patching file rts/Game/GameServer.h Hunk #1 FAILED at 8. Hunk #2 FAILED at 99. Hunk #3 succeeded at 193 with fuzz 2 (offset 11 lines). 2 out of 3 hunks FAILED -- saving rejects to file rts/Game/GameServer.h.rej patching file rts/Game/WordCompletion.h patching file rts/Game/Action.cpp Hunk #1 succeeded at 12 (offset 1 line). patching file rts/Game/Game.h Hunk #2 succeeded at 44 (offset -4 lines). Hunk #3 succeeded at 125 (offset -12 lines). patching file rts/Game/PreGame.cpp Hunk #1 FAILED at 118. Hunk #2 FAILED at 423. 2 out of 2 hunks FAILED -- saving rejects to file rts/Game/PreGame.cpp.rej patching file rts/Game/ChatMessage.cpp Hunk #1 FAILED at 33. 1 out of 1 hunk FAILED -- saving rejects to file rts/Game/ChatMessage.cpp.rej can't find file to patch at input line 24518 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Game/Team.cpp |=================================================================== |--- rts/Game/Team.cpp (revision 6364) |+++ rts/Game/Team.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 2 out of 2 hunks ignored patching file rts/Game/GameSetup.h Hunk #1 FAILED at 38. 1 out of 1 hunk FAILED -- saving rejects to file rts/Game/GameSetup.h.rej patching file rts/Game/GameServer.cpp Hunk #1 succeeded at 29 with fuzz 1 (offset 2 lines). Hunk #2 FAILED at 38. Hunk #3 succeeded at 112 with fuzz 2 (offset 16 lines). Hunk #4 succeeded at 172 with fuzz 2 (offset 21 lines). Hunk #5 succeeded at 188 with fuzz 2 (offset 21 lines). Hunk #6 succeeded at 279 with fuzz 2 (offset 54 lines). Hunk #7 succeeded at 340 with fuzz 2 (offset 43 lines). Hunk #8 succeeded at 550 with fuzz 1 (offset 85 lines). Hunk #9 succeeded at 653 with fuzz 1 (offset 82 lines). Hunk #10 FAILED at 922. Hunk #11 FAILED at 949. Hunk #12 succeeded at 1127 (offset 67 lines). Hunk #13 succeeded at 1162 (offset 65 lines). Hunk #14 FAILED at 1218. Hunk #15 FAILED at 1481. Hunk #16 FAILED at 1550. 6 out of 16 hunks FAILED -- saving rejects to file rts/Game/GameServer.cpp.rej patching file rts/Game/WordCompletion.cpp patching file rts/Game/Console.h patching file rts/Game/Game.cpp Hunk #2 FAILED at 46. Hunk #3 FAILED at 85. Hunk #4 FAILED at 122. Hunk #5 succeeded at 142 (offset 5 lines). Hunk #6 succeeded at 161 (offset 5 lines). Hunk #7 FAILED at 289. Hunk #8 FAILED at 438. Hunk #9 FAILED at 454. Hunk #10 FAILED at 527. Hunk #11 FAILED at 555. Hunk #12 FAILED at 585. Hunk #13 succeeded at 623 (offset -20 lines). Hunk #14 succeeded at 657 (offset -20 lines). Hunk #15 succeeded at 669 (offset -20 lines). Hunk #16 FAILED at 714. Hunk #17 succeeded at 884 (offset -21 lines). Hunk #18 FAILED at 1058. Hunk #19 FAILED at 1075. Hunk #20 succeeded at 1149 (offset -29 lines). Hunk #21 succeeded at 1367 with fuzz 2 (offset 31 lines). Hunk #22 FAILED at 1701. Hunk #23 succeeded at 1854 (offset 14 lines). Hunk #24 FAILED at 1988. Hunk #25 succeeded at 2092 (offset 18 lines). Hunk #26 FAILED at 2159. Hunk #27 succeeded at 2309 (offset 17 lines). Hunk #28 succeeded at 2322 (offset 17 lines). Hunk #29 succeeded at 2754 with fuzz 2 (offset 12 lines). Hunk #30 FAILED at 2767. Hunk #31 FAILED at 2898. Hunk #32 succeeded at 3129 with fuzz 2 (offset 11 lines). Hunk #33 succeeded at 3148 with fuzz 1 (offset -14 lines). Hunk #34 FAILED at 3254. Hunk #35 FAILED at 3406. Hunk #36 succeeded at 3462 (offset -101 lines). Hunk #37 FAILED at 3715. Hunk #38 FAILED at 3812. Hunk #39 succeeded at 3836 with fuzz 1 (offset -104 lines). Hunk #40 succeeded at 3857 with fuzz 2 (offset -104 lines). Hunk #41 succeeded at 3915 with fuzz 1 (offset -77 lines). Hunk #42 FAILED at 4029. Hunk #43 FAILED at 4620. 23 out of 43 hunks FAILED -- saving rejects to file rts/Game/Game.cpp.rej patching file rts/Game/GameHelper.cpp Hunk #1 FAILED at 9. Hunk #2 FAILED at 29. Hunk #3 succeeded at 175 (offset 102 lines). Hunk #4 FAILED at 185. Hunk #5 FAILED at 547. 4 out of 5 hunks FAILED -- saving rejects to file rts/Game/GameHelper.cpp.rej patching file rts/Game/SelectedUnits.cpp Hunk #1 succeeded at 40 with fuzz 2 (offset 2 lines). patching file rts/Game/CommandMessage.cpp Hunk #1 FAILED at 34. 1 out of 1 hunk FAILED -- saving rejects to file rts/Game/CommandMessage.cpp.rej patching file rts/Game/GameSetup.cpp Hunk #1 FAILED at 388. 1 out of 1 hunk FAILED -- saving rejects to file rts/Game/GameSetup.cpp.rej patching file rts/Game/UI/KeyAutoBinder.h patching file rts/Game/UI/TooltipConsole.cpp Hunk #1 FAILED at 21. 1 out of 1 hunk FAILED -- saving rejects to file rts/Game/UI/TooltipConsole.cpp.rej patching file rts/Game/UI/GuiHandler.cpp Hunk #3 FAILED at 48. Hunk #4 succeeded at 105 (offset 2 lines). Hunk #5 succeeded at 527 (offset 8 lines). Hunk #6 succeeded at 664 (offset 8 lines). Hunk #7 succeeded at 966 (offset 11 lines). Hunk #8 succeeded at 1625 with fuzz 1 (offset 28 lines). Hunk #9 succeeded at 1643 (offset 28 lines). Hunk #10 succeeded at 1685 (offset 28 lines). Hunk #11 succeeded at 2747 (offset 52 lines). Hunk #12 succeeded at 2906 (offset 52 lines). 1 out of 12 hunks FAILED -- saving rejects to file rts/Game/UI/GuiHandler.cpp.rej patching file rts/Game/UI/LuaUI.h patching file rts/Game/UI/MouseHandler.cpp Hunk #1 FAILED at 24. Hunk #2 FAILED at 38. Hunk #3 succeeded at 249 (offset 2 lines). Hunk #4 succeeded at 276 (offset 3 lines). 2 out of 4 hunks FAILED -- saving rejects to file rts/Game/UI/MouseHandler.cpp.rej patching file rts/Game/UI/KeyAutoBinder.cpp Hunk #1 FAILED at 23. Hunk #2 succeeded at 59 (offset 1 line). 1 out of 2 hunks FAILED -- saving rejects to file rts/Game/UI/KeyAutoBinder.cpp.rej patching file rts/Game/UI/KeyBindings.cpp Hunk #1 FAILED at 5. Hunk #2 succeeded at 24 with fuzz 2 (offset 2 lines). Hunk #3 succeeded at 720 (offset 2 lines). 1 out of 3 hunks FAILED -- saving rejects to file rts/Game/UI/KeyBindings.cpp.rej patching file rts/Game/UI/LuaUI.cpp Reversed (or previously applied) patch detected! Assume -R? [n] Apply anyway? [n] Skipping patch. 1 out of 1 hunk ignored -- saving rejects to file rts/Game/UI/LuaUI.cpp.rej patching file rts/Game/UI/GuiHandler.h Hunk #1 succeeded at 218 (offset 8 lines). patching file rts/Game/UI/MiniMap.cpp Hunk #1 FAILED at 51. 1 out of 1 hunk FAILED -- saving rejects to file rts/Game/UI/MiniMap.cpp.rej patching file rts/Map/BaseGroundDrawer.cpp Hunk #1 succeeded at 228 (offset 42 lines). can't find file to patch at input line 28190 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Rendering/UnitModels/3DModelParser.cpp |=================================================================== |--- rts/Rendering/UnitModels/3DModelParser.cpp (revision 6364) |+++ rts/Rendering/UnitModels/3DModelParser.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 3 out of 3 hunks ignored patching file rts/Rendering/UnitModels/UnitDrawer.cpp Hunk #1 succeeded at 10 with fuzz 1 (offset -2 lines). Hunk #2 succeeded at 1770 (offset -123 lines). can't find file to patch at input line 28250 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: rts/Rendering/UnitModels/3DModelParser.h |=================================================================== |--- rts/Rendering/UnitModels/3DModelParser.h (revision 6364) |+++ rts/Rendering/UnitModels/3DModelParser.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 7 out of 7 hunks ignored patching file rts/Rendering/UnitModels/UnitDrawer.h Hunk #1 FAILED at 62. 1 out of 1 hunk FAILED -- saving rejects to file rts/Rendering/UnitModels/UnitDrawer.h.rej patching file rts/Rendering/InMapDraw.cpp Hunk #1 succeeded at 451 (offset 42 lines). can't find file to patch at input line 28412 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/KAI-0.2/CoverageHandler.h |=================================================================== |--- AI/Global/KAI-0.2/CoverageHandler.h (revision 6364) |+++ AI/Global/KAI-0.2/CoverageHandler.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28425 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/KAI-0.2/Include.h |=================================================================== |--- AI/Global/KAI-0.2/Include.h (revision 6364) |+++ AI/Global/KAI-0.2/Include.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28438 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/RAI-0.553/UnitDef.cpp |=================================================================== |--- AI/Global/RAI-0.553/UnitDef.cpp (revision 6364) |+++ AI/Global/RAI-0.553/UnitDef.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28449 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/RAI-0.553/CombatManager.cpp |=================================================================== |--- AI/Global/RAI-0.553/CombatManager.cpp (revision 6364) |+++ AI/Global/RAI-0.553/CombatManager.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28460 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/RAI-0.553/SWeaponManager.cpp |=================================================================== |--- AI/Global/RAI-0.553/SWeaponManager.cpp (revision 6364) |+++ AI/Global/RAI-0.553/SWeaponManager.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28471 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/RAI-0.553/UnitManager.h |=================================================================== |--- AI/Global/RAI-0.553/UnitManager.h (revision 6364) |+++ AI/Global/RAI-0.553/UnitManager.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28484 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/RAI-0.553/Builder.cpp |=================================================================== |--- AI/Global/RAI-0.553/Builder.cpp (revision 6364) |+++ AI/Global/RAI-0.553/Builder.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28497 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/RAI-0.553/PowerManager.cpp |=================================================================== |--- AI/Global/RAI-0.553/PowerManager.cpp (revision 6364) |+++ AI/Global/RAI-0.553/PowerManager.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28508 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/JCAI/BuildTable.cpp |=================================================================== |--- AI/Global/JCAI/BuildTable.cpp (revision 6364) |+++ AI/Global/JCAI/BuildTable.cpp (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28521 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/AAI/aidef.h |=================================================================== |--- AI/Global/AAI/aidef.h (revision 6364) |+++ AI/Global/AAI/aidef.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28535 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/NTai/AI/NTai/SDK/AI.h |=================================================================== |--- AI/Global/NTai/AI/NTai/SDK/AI.h (revision 6364) |+++ AI/Global/NTai/AI/NTai/SDK/AI.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored can't find file to patch at input line 28548 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Index: AI/Global/KAIK-0.13/Include.h |=================================================================== |--- AI/Global/KAIK-0.13/Include.h (revision 6364) |+++ AI/Global/KAIK-0.13/Include.h (working copy) -------------------------- File to patch: Skip this patch? [y] Skipping patch. 1 out of 1 hunk ignored patching file AI/Group/CentralBuildAI/TestAI.cpp Hunk #1 succeeded at 1 with fuzz 1. patching file AI/Group/SimpleFormationAI/TestAI.cpp Hunk #1 succeeded at 2 with fuzz 1. patching file AI/Group/RadarAI/TestAI.cpp Hunk #1 succeeded at 2 with fuzz 2. patching file AI/Group/EconomyAI/BoHandler.cpp patching file AI/Group/MexUpgraderAI/GroupAI.h patching file game/LuaUI/utils.lua patching file game/LuaUI/widgets.lua Hunk #1 succeeded at 115 (offset -1 lines). Hunk #2 succeeded at 138 (offset -1 lines). Hunk #3 succeeded at 171 (offset -1 lines). Hunk #4 succeeded at 179 (offset -1 lines). Hunk #5 succeeded at 277 with fuzz 2 (offset -20 lines). Hunk #6 succeeded at 291 (offset -21 lines). Hunk #7 succeeded at 300 (offset -21 lines). Hunk #8 succeeded at 330 (offset -21 lines). Hunk #9 succeeded at 342 (offset -22 lines). Hunk #10 succeeded at 374 (offset -22 lines). Hunk #11 succeeded at 386 (offset -22 lines). Hunk #12 succeeded at 410 (offset -22 lines). Hunk #13 succeeded at 491 (offset -22 lines). Hunk #14 succeeded at 511 (offset -22 lines). Hunk #15 succeeded at 562 (offset -22 lines). Hunk #16 succeeded at 590 (offset -22 lines). Hunk #17 succeeded at 619 (offset -22 lines). Hunk #18 succeeded at 713 (offset -22 lines). Hunk #19 succeeded at 730 (offset -22 lines). Hunk #20 succeeded at 746 (offset -22 lines). Hunk #21 succeeded at 758 (offset -22 lines). Hunk #22 succeeded at 775 (offset -22 lines). Hunk #23 succeeded at 796 with fuzz 1 (offset -22 lines). Hunk #24 succeeded at 814 (offset -22 lines). Hunk #25 succeeded at 984 (offset -22 lines). Hunk #26 succeeded at 1014 (offset -23 lines). Hunk #27 succeeded at 1042 (offset -23 lines). Hunk #28 succeeded at 1080 (offset -23 lines). Hunk #29 succeeded at 1131 (offset -23 lines). Hunk #30 succeeded at 1156 (offset -23 lines). Hunk #31 succeeded at 1170 (offset -23 lines). Hunk #32 succeeded at 1185 (offset -23 lines). Hunk #33 succeeded at 1298 (offset -23 lines). Hunk #34 succeeded at 1602 (offset -23 lines). Hunk #35 succeeded at 1796 (offset -23 lines). patching file game/LuaUI/layout.lua patching file game/LuaUI/selector.lua patching file game/LuaUI/system.lua patching file game/LuaUI/main.lua patching file game/LuaUI/callins.lua patching file game/LuaUI/Widgets/minimap_startbox.lua patching file game/LuaUI/Widgets/unit_metal_maker.lua patching file game/LuaUI/Widgets/camera_shake.lua patching file game/LuaUI/Widgets/gui_team_platter.lua patching file game/LuaUI/Widgets/minimap_relative.lua patching file game/LuaUI/Widgets/gui_selbuttons.lua patching file game/LuaUI/Widgets/unit_immobile_buider.lua patching file game/LuaUI/Widgets/camera_smooth_move.lua patching file game/LuaUI/Widgets/gui_comm_ends.lua patching file game/LuaUI/Widgets/unit_factory_guard.lua patching file game/LuaUI/Widgets/gui_hilight_unit.lua patching file game/LuaUI/Widgets/unit_stockpile.lua patching file game/LuaUI/Widgets/gui_xray_shader.lua patching file Documentation/cmds.txt Hunk #1 FAILED at 7. Hunk #2 succeeded at 241 with fuzz 2 (offset 1 line). 1 out of 2 hunks FAILED -- saving rejects to file Documentation/cmds.txt.rej patching file installer/builddata/springcontent/LuaGadgets/actions.lua patching file installer/builddata/springcontent/LuaGadgets/Gadgets/share_control.lua patching file installer/builddata/springcontent/LuaGadgets/Gadgets/share_no_builders.lua patching file installer/builddata/springcontent/LuaGadgets/Gadgets/cmd_nocost.lua patching file installer/builddata/springcontent/LuaGadgets/Gadgets/share_delayed.lua patching file installer/builddata/springcontent/LuaGadgets/Gadgets/share_levels.lua patching file installer/builddata/springcontent/LuaGadgets/Gadgets/cmd_doline.lua patching file installer/builddata/springcontent/LuaGadgets/gadgets.lua patching file installer/builddata/springcontent/gamedata/explosions.lua patching file installer/builddata/springcontent/gamedata/download_builds.lua patching file installer/builddata/springcontent/gamedata/unitdefs.lua patching file installer/builddata/springcontent/gamedata/defs.lua patching file installer/builddata/springcontent/gamedata/parse_fbi.lua patching file installer/builddata/springcontent/gamedata/weapondefs.lua patching file installer/builddata/springcontent/gamedata/featuredefs.lua